They all are adware and just give you an impression of the iOS experience with a couple of apps.
Similarly, you can easily find blogs claiming “TOP 9/10 iOS EMULATOR AND STUFF” but please don’t download them. Sorry but there are no such “EMULATORS” like that of Bluestacks for the iOS environment.
In my case, I was running Yosemite on my Mac Pro (mid-2006, the first generation), and the latest as of now requires El Captain, which the guy who made the modified Yosemite install image hasn’t made one for El Cap.
The only problem with Xcode is that when a new version of macOS comes out, Xcode tends to quickly drop support for the version you are currently running. Running a thing we Mac users would like to call xCode, which so happens to include a Device Simulator, which can simulate anything from the latest iPhone to the latest AppleTV. Which is the best iOS emulator for Windows pc? IDA Pro also implements support for debugging things that speak GDB's protocol if that's your preference but 圆4dbg does not.
plus anything that runs as a customization of gdb's built-in -tui mode, such as gdb-dashboard and gef.
Here are some GDB frontends which explicitly list support for remote debugging: VirtualBox's built-in debugger is described as being like the OS/2 and CodeView debuggers.) (It's sort of amazing that some things running compatible ISAs don't implement GDB support natively.
(The programmer you can get a $2 Chinese clone of to program your $1 Chinese STM8 and $2 Chinese STM32 dev boards.)
(Here's Xilinx's guide for using it to debug ARM stuff and here's a post on how to use it to debug real-mode x86, because the QEMU wiki page I linked is such a stub.) QEMU (x86, x86-64 PCs, MIPS64, SPARC, ARM, SH4, PPC, RISC-V, etc.) has an implementation.(According to Wikipedia, it's available for Linux, FreeBSD, and NetBSD kernels.) The KDB/KGDB debugger supports GDB remoting over serial.So you can debug something on a co-located server using your local copy of GDB. gdbserver is GDB's own tool for letting a GDB instance on one machine that can run GDB debug a program running on another machine that can run GDB.STM8, despite GCC not supporting it) and, in the worst case, you could always implement both sides of the conversation yourself and have a non-GDB debugger that's very friendly to someone coming along later and adding support to GDB because it speaks a standard language. It needs GDB to support the ISA you're targeting (I've heard it's the same sort of "build a special cross-targeting version" song and dance as with GCC), but, people have gotten GDB to support a lot of architectures (eg.
(Link is to Embecosm's guide on writing a GDB Remote Serial Protocol server.) If you're looking for a standard to adhere to, I'd consider implementing the GDB remote protocol.